Hi everyone,
In my previous thread, linked here: https://www.freechatnow.com/forum/threads/werewolf-lexireeks-1-no-order.24141/page-2#post-905429 I announced that I was looking for players. There are still 3 more slots open to sign up, so if you haven't seen this thread yet, then sign up!
This thread will go in further detail as to the mechanics of roles, the roles that will be ingame, how I handle "night actions", as well as the progression of the game. Let's start with every role.
Roles
Werewolves
Alpha Werewolf - You're a regular Werewolf, but your vote to kill someone during the night counts twice. In the event of a tied vote, your vote is decisive in who dies.
If there is a tied vote and there's no Alpha Werewolf, then random.org decides which of the selected victims dies.
Werewolf - You're a regular Werewolf. You can vote with the other Werewolves at night.
Wolf Seer - You can't vote with the Werewolves at night, but you can communicate with them. You can uncover the role of a player once every night. You can resign from your Seer abillities to vote with the wolves. This automatically happens if you're the last Werewolf alive.
Wolf Guardian - Once during the day, you can prevent a player from being lynched by the village. This abillity is only actually used if the player you chose to protect would've actually been lynched by the village.
Villagers
Seer - You can uncover the role of a player once every night.
Aura Seer - You can uncover the aura of a player once every night. Werewolves will have the "Evil" aura. Exception: The Alpha Werewolf will appear to be having a "Neutral" aura, and most villagers will appear as "Good". Some however, may appear "Neutral".
Gunner - You have two bullets, that you can only use during the day. The first shot is so loud, that your role will be revealed after the first shot.
Flower Child - Once during the day, you can prevent a player from being lynched by the village. This abillity is only actually used if the player you chose to protect would've actually been lynched by the village. You can continuesly change who you'd like to protect, even during voting.
Medium - Every night, you may communicate with dead players, and you can also choose to revive a player. You can only revive 1 player during the game. You can't revive yourself. If you die when you revive someone, that person will still be revived.
Doctor - Once every night, you can choose to protect a player. If anyone attacks that player (Serial Killer, Corruptor and any Werewolf), the kill will not go through. You can't protect yourself.
Bodyguard - Once every night, you can choose to protect a player. You automatically protect yourself. After the first hit, you will die if you get attacked again, or the person who you protected gets attacked. You will also know the role of the weakest Werewolf if the Werewolves attacked you. Whoever attacks will not know who you are.
Avenger - Once you die, you will automatically kill the person you selected to take revenge!
YOU MUST HAVE A TARGET BEFORE YOU DIE, IF YOU DID NOT SELECT A TARGET, THEN NOBODY WILL DIE AS A RESULT OF YOUR DEATH.
Pacifist - You don't really like killing. Once during the game, you can choose to reveal someone's role. The role will be revealed to every player and there will be no voting that day.
The Angel - Once every night, you can "block" someone from performing their role. If you're blocking the Alpha Werewolf, no kills will be made by the Werewolves.
THIS IS A 100% BLOCK: IF YOU BLOCK A GOOD ROLE, SUCH AS A SEER, THE SEER WILL NOT HAVE ANY INFORMATION THE FOLLOWING DAY. YOU CAN BLOCK ANYONE AND EVERYONE.
Killers (Solo roles)
Serial Killer - You can kill one player every night. You cannot be killed by the Werewolves.
Corruptor - Once every night, you can select a player to "glitch". That player won't be able to speak or vote that day, and will die at the end of the day. You cannot be killed by the Werewolves.
Mechanics
Game Progression
To accommodate every player, every day and night lasts 24 hours. During the day time, discussion as well as voting is allowed. During the night time, discussion and voting is disallowed (Werewolves may discuss in private messages with eachother). They can then choose who to kill.
That means that a full day and night cycle of this game takes 2 real-life days. Voting is allowed at any moment during the day time.
The day and night switch between eachother every day at 6 PM. The UTC timezone is decisive: https://time.is/UTC
Win conditions
Werewolves: Have an equal amount of Werewolves to Villagers to win, and all Solo/Killing roles must be eliminated.
Villagers: Lynch all Werewolves and Solo/Killing roles.
Solo/Killing roles: Be the last player standing.
Rules
Start information
The game will start at 10/10/19 at 6 PM Signing up is no longer allowed at that date and specific time.
Sign up: https://www.freechatnow.com/forum/threads/werewolf-lexireeks-1-no-order.24141/page-2#post-905429
In my previous thread, linked here: https://www.freechatnow.com/forum/threads/werewolf-lexireeks-1-no-order.24141/page-2#post-905429 I announced that I was looking for players. There are still 3 more slots open to sign up, so if you haven't seen this thread yet, then sign up!
This thread will go in further detail as to the mechanics of roles, the roles that will be ingame, how I handle "night actions", as well as the progression of the game. Let's start with every role.
Roles
Werewolves
Alpha Werewolf - You're a regular Werewolf, but your vote to kill someone during the night counts twice. In the event of a tied vote, your vote is decisive in who dies.
If there is a tied vote and there's no Alpha Werewolf, then random.org decides which of the selected victims dies.
Werewolf - You're a regular Werewolf. You can vote with the other Werewolves at night.
Wolf Seer - You can't vote with the Werewolves at night, but you can communicate with them. You can uncover the role of a player once every night. You can resign from your Seer abillities to vote with the wolves. This automatically happens if you're the last Werewolf alive.
Wolf Guardian - Once during the day, you can prevent a player from being lynched by the village. This abillity is only actually used if the player you chose to protect would've actually been lynched by the village.
Villagers
Seer - You can uncover the role of a player once every night.
Aura Seer - You can uncover the aura of a player once every night. Werewolves will have the "Evil" aura. Exception: The Alpha Werewolf will appear to be having a "Neutral" aura, and most villagers will appear as "Good". Some however, may appear "Neutral".
Gunner - You have two bullets, that you can only use during the day. The first shot is so loud, that your role will be revealed after the first shot.
Flower Child - Once during the day, you can prevent a player from being lynched by the village. This abillity is only actually used if the player you chose to protect would've actually been lynched by the village. You can continuesly change who you'd like to protect, even during voting.
Medium - Every night, you may communicate with dead players, and you can also choose to revive a player. You can only revive 1 player during the game. You can't revive yourself. If you die when you revive someone, that person will still be revived.
Doctor - Once every night, you can choose to protect a player. If anyone attacks that player (Serial Killer, Corruptor and any Werewolf), the kill will not go through. You can't protect yourself.
Bodyguard - Once every night, you can choose to protect a player. You automatically protect yourself. After the first hit, you will die if you get attacked again, or the person who you protected gets attacked. You will also know the role of the weakest Werewolf if the Werewolves attacked you. Whoever attacks will not know who you are.
Avenger - Once you die, you will automatically kill the person you selected to take revenge!
YOU MUST HAVE A TARGET BEFORE YOU DIE, IF YOU DID NOT SELECT A TARGET, THEN NOBODY WILL DIE AS A RESULT OF YOUR DEATH.
Pacifist - You don't really like killing. Once during the game, you can choose to reveal someone's role. The role will be revealed to every player and there will be no voting that day.
The Angel - Once every night, you can "block" someone from performing their role. If you're blocking the Alpha Werewolf, no kills will be made by the Werewolves.
THIS IS A 100% BLOCK: IF YOU BLOCK A GOOD ROLE, SUCH AS A SEER, THE SEER WILL NOT HAVE ANY INFORMATION THE FOLLOWING DAY. YOU CAN BLOCK ANYONE AND EVERYONE.
Killers (Solo roles)
Serial Killer - You can kill one player every night. You cannot be killed by the Werewolves.
Corruptor - Once every night, you can select a player to "glitch". That player won't be able to speak or vote that day, and will die at the end of the day. You cannot be killed by the Werewolves.
Mechanics
- If a player cannot be killed for any reason (you've been blocked by The Angel, your target was protected, etc), you will hear this from the host: "Your target could not be killed". If you were blocked by The Angel, you'll hear: "You were blocked from performing your actions by The Angel!"
- If the Serial Killer and Corruptor try to kill eachother, the Corruptor dies, but the "glitch" effect will still apply to the Serial Killer. The Serial Killer will still die at the end of the day.
- If the Doctor and Bodyguard protect eachother and the Doctor gets attacked, the Bodyguard will still take a hit.
- If a player is "glitched" and gets voted off by the village, their role will not be revealed.
- If a day role performs their actions (NOTE: They must do this via PM and I'll announce it), it is immediately in affect from the moment when I post the announcement.
- The Alpha Werewolf is the wolf that actually performs the kills. If this role gets blocked, the Werewolves won't kill anybody.
- The Alpha Werewolf frames his weaker friends if he attacks someone that is protected by the Bodyguard.
- The Doctor will not know who attacked a player that they protected.
- The Doctor can take as many hits as he wants, but if he gets attacked specifically and not someone who he protects, he will die.
- The majority of the village must vote, or no lynch will be carried out, regardless of the votes that did come in.
- Voting must be done in public, in the discussion thread.
Game Progression
To accommodate every player, every day and night lasts 24 hours. During the day time, discussion as well as voting is allowed. During the night time, discussion and voting is disallowed (Werewolves may discuss in private messages with eachother). They can then choose who to kill.
That means that a full day and night cycle of this game takes 2 real-life days. Voting is allowed at any moment during the day time.
The day and night switch between eachother every day at 6 PM. The UTC timezone is decisive: https://time.is/UTC
Win conditions
Werewolves: Have an equal amount of Werewolves to Villagers to win, and all Solo/Killing roles must be eliminated.
Villagers: Lynch all Werewolves and Solo/Killing roles.
Solo/Killing roles: Be the last player standing.
Rules
- Communicating with players outside of the FCN forum is NOT allowed.
- Quoting the game host (@lexireek) is NOT allowed.
- Quoting players is allowed.
- Making screenshots (and/or sharing them) is NOT allowed, unless it doesn't have to do with this game.
- Werewolf Discussion: Once you die, leave the Conversation (PM).
- Role-claiming is the act of telling players that you have a role that you do not actually have. This is allowed.
- If you decide not to vote or discuss on a day, you have to message me that day to prove activity.
- Inactive players will commit suicide after 1 full cycle (2 real-life days), unless a replacement player can be found.
- If a player dies and was not "Glitched" (killed by village, killed by Serial Killer or Werewolves), their role will be revealed.
Start information
The game will start at 10/10/19 at 6 PM Signing up is no longer allowed at that date and specific time.
Sign up: https://www.freechatnow.com/forum/threads/werewolf-lexireeks-1-no-order.24141/page-2#post-905429